3D combat-action vehicle game
This was the second project I delivered with Thunderblossom Studios. This time with a larger team of over 25 developers.
I worked in the gameplay programming department using C# .NET for Unity.
2D platform adventure game
The project spanned for 3 months and was released by our start-up studio known now as ThunderBlossom. I worked in the assets programming department using Unity engine with C# .NET. I was responsible for implementing vital features.
A series of games I created for global competitions
This is a collection of team-collaborated game jams I’ve worked on. In 2020, my team of three members won runners up in the official UnityJam, with over 2000 submissions.